
Unstable connections are worryingly common, and the nerve-wracking immersion Tannenberg so brilliantly sets up is blown right out of the water when the trenches are occupied by soldiers jumping and glitching around the field. Unfortunately, low player count is not the only thing threatening Tannenberg's online experience. This goes for the overall match as well comebacks from near-certain defeat are entirely possible when there are other players involved, and daring stratagems can often pay dividends. Firefights taking place across wide fields are deeply intense, requiring patience and a steady hand, and the outcome is never certain. When there are other players the game is difficult and harrowing in the best way.
#Ww2 online playerbase full#
Even a full complement of players in Maneuver is a rarity. At release Tannenberg's player base is very small, and it can be hard to find even a single person playing any game mode other than Maneuver. Multiplayer matches are hectic, tense, and fun, but only when they work. Tannenberg excels at getting the player to engage with the environment as much as they engage with the enemy troops, and it's safe to say that map layout is one of the game's best features. Some regions are easier to defend than others, and none of them exist in a vacuum.

Players are encouraged to pay attention to the map and pay close attention to troop movements and region layouts.

Maneuvers introduce a surprisingly engaging tactical element to the game.
