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Forts game catapult
Forts game catapult












forts game catapult

They aren't even close to realistic, but when I play CIV, I play to win.

forts game catapult

I view the catapults as a way to have unit type advantages (a good feature in my book) without having defense being totally dominant. Having lots of catapults in a field battle only happens in Hollywood, not on real battlefields. So, when attacking, lots of catapults make sense. You can then take the stack of 6 units down with about 1 or 2 losses for a large victory. Attack with the 5 of them, you probably lose 3, maybe only 2. If you put 5 catapults in each stack, then the attacker has a big advantage. a paid app for iOS published in the Action list of apps, part of Games & Entertainment. Attack with three catpults, one or two may even survive, and the defenders are worn down to the point that you can attack. Take down forts, castles and even a fire-breathing dragon in the. But give us, say, 3, and now the attacker can win. Take that same stack of 6 units we each had - if we each had on catapult, the defender still dominates. The defensive advantage would be tremendous even without the terrain or fortification advantage. If I have the exact same 6 units, whichever one of us attacks will get annihilated because the best defender will be picked in a rocks/paper/scissors exercize. We all know the drill - its very hard to attack this stack. Say you have a stack of two axemen, two horse archers, and two spearmen. Realism or not, the game needs them because of the way combined arms works. Now, from a game standpoint, that's different. When they were used, they were integrated with the army, they weren't 'seperate' units as we think of seperate untis, and they were bombarding fortifications. So, please, don't say 'catapults could defend themselves' or 'catapults can't defend themselves', neither is realistic.

forts game catapult

They were usually built on the spot for seigecraft. Subudai used them to capture the bridge at Pest, but that was a genius and there was a fixed target - in real warfare, it was pretty rare to use them except to defend fixed points because they were too cumbersome to move. They were almost exclusively used for seigecraft. If we want to be realistic, catapults shouldn't be used against troops in the field.














Forts game catapult